Wesnoth logo
Wesnoth Units database

Fugitive

(image)

Veteran criminals become notorious for both their ruthlessness and ability to elude capture. They can be dangerous in their element, though no match for the sheer numbers that law-abiding soldiery can throw at them.

Special Notes: This unit can hide in villages (with the exception of water villages), and remain undetected by its enemies, except by those standing next to it.

Advances from: Outlaw
Advances to: Vigilante
Cost: 56
HP: 62
Motus: 7
XP: 150
Ordo: 3
Alignment: nocturnus
IDFugitive Ascension
Abilities:
(image)macea
impulsus
11 - 2
conflictio
(image)funda
impulsus
7 - 4
missile
Resistances:
ferrum-30%
cuspis-20%
impulsus-20%
ignis0%
frigidus0%
mysticus20%
TerraMovement CostDefensum
Aqua240%
Castellum170%
Caverna250%
Colles270%
Cotes250%
Glacialis240%
Harena240%
Impervius-0%
Montes370%
Nemus Fungorum270%
Nonterra-0%
Palus240%
Planus160%
Salum-0%
Silva270%
Viculus170%